

However, I do not regret the outcome of it. Making this has cost me a lot of lack of sleep, and actually painful to my eyes. Many of the things in here that I have accomplished, were theoretically not do-able, but I found a way to do it with time and dedication. and thinking of ways that I can fully replicate E3 footage in the trailers, enhance the game's experience, and creatively add content to the game from my own imagination.

From 2016 to this very day, almost all of my time has been invested into studying how this awesome game which was originally delivered to us by Hello Game's works. is my major " personal project" that I have been consistently working on dating back to 2016 behind closed doors with over 5,000 hours of work in-between studying the game's filesystem, executable memory, creating content, testing content, enhancing the game's experience in numerous ways, and using E3 trailers as concept art to re-create them after doing in-depth research of the game's filesystem and also data mining. No Man's Sky: RaYRoD's Overhaul is not a mod pack.
